Engineering > QUESTIONS & ANSWERS > FANUC FLASHCARDS LAB 1 TO LAB 24 FOR FANUC CERT REVIEW (All)
FANUC FLASHCARDS LAB 1 TO LAB 24 FOR FANUC CERT REVIEW LAB 1: Which of the below is the number one safety concern in a robotic system? - ✔✔PEOPLE LAB 1: WHAT ARE THE METHODS TO TURN ON THE R... OBOT? - ✔✔MAIN CIRCUIT BREAKER ON THE CONTROLLER. LAB 1: WHAT MUST BE ON TO TEACH POINTS? - ✔✔TEACH PENDANT. LAB 1: HOW DO WE RUN IN AUTO MODE? - ✔✔SELECT PROGRAM, TURN TEACH PENDANT OFF, HIT CYCLE START ON CONTROLLER. LAB1: HOW DO WE EMERGENCY STOP THE ROBOT? - ✔✔1.) TURN OFF MAIN POWER ON CONTROLLER. 2.) EMERGENCY STOP ON TEACH PENDANT. 3.) EMERGENCY STOP ON CONTROLLER. LAB 1: WHAT ALLOWS YOU TO JOG IN X Y Z COORDINATE FRAME? - ✔✔WORLD JOG MODE LAB 1: HOW DO WE CONTROL THE ROBOT - ✔✔TURN THE TEACH PENDANT ON LAB 1: WHAT ALLOWS YOU TO JOG INDIVIDUAL JOINTS USING THE TEACH PENDANT? - ✔✔JOINT JOG MODE LAB 1: WHAT JOG MODE DOES A SINGULARITY OCCUR IN? - ✔✔WORLD MODE LAB 1: HOW DO YOU CLEAR A SINGULARITY? - ✔✔MOVE JOINT 5 +/- 10 DEGREES LAB 1: HOW ARE FAULTS CLEARED? - ✔✔DEADMAN, SHIFT, RESET TOGETHER. LAB2: HOW DO YOU CHOSE A JOG MODE? - ✔✔COORDINATE KEY LAB 4: ONE WAY TO VERIFY MECHANICAL ZERO VISUALLY? - ✔✔JOG IN JOINT MODE AND LINE UP THE MARKS FOR ALL 6 JOINTS. LAB 4: A 2ND WAY TO VERIFY MECHANICAL ZERO WITH THE TEACH PENDANT BY ITSELF? - ✔✔HIT "POSN" KEY AND JOG IN JOINT MODE TO GET ALL ANGLES NEAR ZERO FOR EACH AXIS. LAB 5: HOW DO WE VIEW AXIS LIMITS? - ✔✔HIT "MENU", "NEXT", "SYSTEM", "AXIS LIMITS" LAB 5: WHY DO WE CARE ABOUT AXIS LIMITS AND WHAT THEY ARE SET AT? - ✔✔SO WE DON'T HIT OBJECTS AND HAVE A DEFINED WORK ENVELOPE LAB 6: HOW DO WE VIEW THE VERSION IDENTIFICATION? - ✔✔HIT "MENU", "NEXT", "STATUS", "VERSION ID" LAB 7: HOW MANY METHODS OF JOGGING ARE THERE? - ✔✔5 WAYS TO JOG: 1.) JOINT JOG (PRE-DEFINED IN ROBOT FOR JOINT MOVE) 2.) WORLD (PRE-DEFINED IN ROBOT FOR LINEAR MOVE) 3.) TOOL JOG (USER DEFINED) 4.) USER (USER DEFINED) 5.) JGFRM (USER DEFINED) LAB 7: HOW MANY FRAMES ARE THERE? - ✔✔4: 1.) WORLD (PRE-DEFINED IN ROBOT FOR LINEAR MOVE) 2.) TOOL JOG (USER DEFINED) 3.) USER (USER DEFINED) 4.) JGFRM (USER DEFINED) LAB 7: WHAT IS THE ORIGIN OF THE WORLD FRAME? - ✔✔CENTERLINE INTERSECTION OF J1 AND J2. AKA "MACHINE ZERO". LAB 7: IN WORLD FRAME WHAT IS NOTABLE? - ✔✔MOVEMENTS ARE LINEAR. LAB 7: WHAT KEYS TO YOU HIT TO GET TO THE TOOL, USER, OR JGFRM MENU? - ✔✔"SHIFT", "COORD" LAB 7: WHAT IS THE DEFAULT TCP (TOOL CENTER POINT) - ✔✔CENTER OF THE FACEPLATE. LAB 7: HOW IS THE DEFAULT TCP CALLED AND USED IN A PROGRAM AND WHERE IS IT LOCATED. - ✔✔0 DEFINED IN PROGRAM: UTOOL_NUM=0 LOCATION: CENTER OF FACEPLATE LAB 7: HOW IS THE WORLD FRAME CALLED AND USED IN A PROGRAM? - ✔✔UFRAME_NUM=0 LAB 7: ALL PROGRAMS SHOULD DECLARE WHAT TOOL AND FRAME ARE USED A SHOWN IN PICTURE FOR GENERAL PURPOSES W/O A SPECIFIC TOOL SUCH AS THE WHITE PLASTIC STICK - ✔✔ LAB 7: WHY ARE TOOL CENTER POINTS USEFUL? - ✔✔CAN DEFINE MULTIPLE TOOLS. LAB 7: HOW DO WE DEFINE TCP? - ✔✔3 POINT METHOD (EASIEST) 6 POINT METHOD DIRECT ENTRY LAB 7: WHEN YOU JOG IN TOOL FRAME THE MINOR KEYS WILL ROTATE ABOUT THE PIECE. TRUE OR FALSE? - ✔✔TRUE LAB 7: HOW DO YOU GET TO SELECTING A FRAME VIA TEACH PENDANT? - ✔✔"MENU", "SETUP", "FRAMES" LAB 7: HOW DO WE GET POSITIONAL DATA DISPLAYED? - ✔✔"MENU" OR "POSN" KEYS. LAB 7: HOW MANY TOOL FRAMES OTHER THAN THE FACEPLATE DEFAULT (0) ARE AVAILABLE? - ✔✔10 THEY ARE IDed BY 1-10 LAB 8: HOW MANY USER FRAMES BESIDES WORLD DEFAULT (0) ARE THERE AVAILABLE? - ✔✔9 THEY ARE IDed by 1-9 LAB 8: HOW MANY JOG FRAMES ARE THERE AVAILABLE? - ✔✔5 THEY ARE IDed by 1-5 LAB 8: HOW DO YOU VERIFY WHICH FRAME YOU ARE IN AND WHAT IS ACTIVE? - ✔✔HIT "SHIFT COORD" TOGETHER LAB 8: HOW ACTIVATE A FRAME IN A PROGRAM? - ✔✔UFRAME_NUM= LAB 8: WHY DEFINE A USER FRAME? - ✔ [Show More]
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