#include
#include
using namespace std;
// parameter order will always be jersey #s then ratings
void outputRoster(const vector& modjersey , const vector& modrating);
void addPlayer(vector &modjersey, vector &modra
...
#include
#include
using namespace std;
// parameter order will always be jersey #s then ratings
void outputRoster(const vector& modjersey , const vector& modrating);
void addPlayer(vector &modjersey, vector &modrating);
void removePlayer(vector &modjersey, vector &modrating);
void updatePlayerRating(const vector &modjersey, vector &modrating);
void outputPlayersAboveRating(const vector &modjersey, const vector
&modrating);
int main() {
vector jersey(5);
vector rating(5);
int number;
int rate;
for (int i = 0; i <5; ++i){
cout << "Enter player " << i+1 << "'s jersey number:" << endl;
cin >> number;
jersey.at(i) = (number);
cout << "Enter player " << i+1 << "'s rating:" << endl << endl;
cin >> rate;
rating.at(i) = (rate);
}
cout << "ROSTER" << endl;
for (int i = 0; i <5; ++i){
cout << "Player " << i+1 << " -- Jersey number: " << jersey.at(i) << ",
Rating: " << rating.at(i) << endl;
}
cout << endl << "MENU" << endl << "a - Add player" << endl << "d - Remove
player" << endl << "u - Update player rating" << endl << "r - Output players
above a rating" << endl;
cout << "o - Output roster" << endl << "q - Quit" << endl << endl << "Choose
an option:" << endl;
char userInput;
cin >> userInput;
while (userInput != 'q'){
if(userInput == 'a'){addPlayer(jersey,rating);}
else if(userInput =='d'){removePlayer(jersey,rating);}
else if(userInput == 'u'){updatePlayerRating(jersey,rating);}
else if(userInput == 'r'){outputPlayersAboveRating(jersey,rating);}
else if(userInput == 'o'){outputRoster(jersey,rating);}
else if(userInput == 'q'){return 0;}
cout << endl << "MENU" << endl << "a - Add player" << endl << "d - Remove
player" << endl << "u - Update player rating" << endl << "r - Output players
above a rating" << endl;
cout << "o - Output roster" << endl << "q - Quit" << endl << endl << "Choose
an option:" << endl;
cin >> userInput;
}
return 0;
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