Business > CASE STUDY > Assignment 1.2 Conflicting Viewpoints Essay.docx PHI 210 Assignment 1.2 - Conflict (All)
Assignment 1.2 Conflicting Viewpoints Essay.docx PHI 210 Assignment 1.2 - Conflicting Viewpoints Essay Part II PHI 210- Critical Thinking Do Violent Video Games Contribute to Youth Violence... ? Introduction Online games have exhibited exponential growth in the past several years. They've progressed from the humble origins in the computer lab to a contemporary status as among the frontrunners in the multibillion-dollar worldwide entertainment industry. The most popular games are characterized by the ability to enable players to role-play in numerous scenarios. Owing to the marketplace appeal of violence, nearly all of the scenarios include some kind of act of violence on-screen. Issues that are raised regarding the result that subsequent desensitization and this overexposure to violence have on individuals. Arguments are forwarded that violence in online games is directly accountable for the increase in young people's violence. On t. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Show More]
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